It remains to be seen if Fighter Squadron can offer months of multiplayer value, but the fact that it’s just one mode in a larger game is for me another reason why Battlefront is shaping up to be such an exciting prospect. For me, though, the quality of the combat and the spectacle were enough to bring out a huge grin and at one point – when I shot an enemy craft down into a tower, both of which exploded on impact – a whoop of joy. Less cynical gamers, people who still feel like a 10-year-old when they hear that noise, will get a real kick out of the lengths Dice has gone to in keeping Battlefront as a whole faithful to the movies.
Also, its pewpew noise is a perfect recreation of the pewpew noise Vader’s craft makes. It’s smaller and more maneuverable, and the speed boost can be used offensively as well as defensively. The TIE fighter seems to be slightly superior. Which is handy, because there are enough craft in the air and enough pewpew flying about to make kills a fairly regular occurrence.Ĭombined with the aiming help the lock-on gives you, Fighter Squadron gives even tortoise-knuckled noobs like me the chance to rack up a fair few kills. Your craft gives you a fair bit of help: not only does it tell you when an enemy is locked onto you, but the D-pad offers a few different options for evasive manouvers that make you look like a much better pilot than you really are. You can pilot from a cockpit view or third-person perspective.