If you’re not familiar with how to get Brutal Doom running, this handy tutorial is all you’ll need to get going. Go to Options - BE Flashlight Settings to configure monster alert ON/OFF and beam width. The update also improves the performance of certain levels. Also you need bind another button for BD:BE Flashlight (Customize Keyboard). just use key when you kick enemy,the imp are kind bug or something and there are imp glory kill that you have to kick imp near side the wall. That’s on top of the other weapons (including the amazing Rail Gun) that were added in the original v21 release.
The update also includes a new weapon in the flamethrower.
This includes stun animations for zombies and imps, multiple improved fatalities, a reworked headshot system, and better particles effects. So, what’s in this version? According to the changelog, “mountains of improvements”. Brutal Doom is also making a run for Moddbs Mod of the Year awards. They still recommend playing the final version once it’s out if “you plan to make lengthy playthroughs”. Brutal Doom v21 Beta has been updated to a new test build. Apart from “minor cosmetic things” left to do, no new features will be added to this version, with only bugs to be squashed. And now, the mod’s author, Sergeant_Mark_IV, has announced that after the public test version (which was released last year), the Release Candidate version of Brutal Doom v21. The Doom mod that has given us so much in terms of pushing the original game far beyond what we could’ve imagined when it was released back in 2010.